Initially, I wasn’t too enthused about doing a hands-on with Disney Heroes Battle Mode Hack since it looks like another uninspired FTP hero collection game (spoiler alert, it is) that targets children with a plethora of mechanics and other shady methods. I doubly frown upon this endeavor since it is Disney Heroes Battle Mode Cheats pushing this garbage out. But then I tried out to sideload the game, and I was locked out thanks to a recent update for the version I sideloaded being unavailable for my region. That’s as i decided to get my hands on a working APK merely to see what is so important that this game needed to be region locked for updates while it continues to be in testing.
Now I don’t typically hold grudges, but I clearly couldn’t avoid trashing this beta when (after participating in it) it’s crystal clear that it was designed from the ground up to charm to children while together including aspects that nag those kids with numerous inconveniences until they cough up their parents’ money.
The story is very ho-hum. The basic premise is a disease is corrupting every pixel in the overall game, turning your heroes’ friends and family against them. Regardless of the story not offering anything groundbreaking or interesting, it is the only part of the game that actually incentivizes me to continue playing. So take that opinion that as you will.
The images are alright. They effectively mimic the appearance of Disney Heroes Battle Mode Hack properties in a clean 2D style. I cannot say they give anything special, but unfortunately the same could be said about the majority of the content in this game. At least these images aren’t too challenging, so once it is released, it should be able to run on an array of devices no matter their specs.
The controls are about as good as you might expect. This is a game made to work with touchscreens, so simple taps on the display screen will get you where you will need to go. As much as i can tell, there is absolutely no support for physical controllers, but I suspect the devs even considered additional control methods other than the touchscreen inputs that work best because of this type of title.
The gameplay is where I completely lost my desire for exploring this past the necessary time necessary to get a good feel for what it has to offer. As expected with an FTP hero collection game you’ll be spending a lot of time collecting and improving your team. You do this so that they stay powerful enough to defend myself against the many opponents scattered across the game’s numerous periods.
Each stage is actually the same as the last, lacking a few differing backgrounds and foe designs that are within each one of the new chapters you unlock. The way it works is your team of 4 heroes will auto-battle against 3 waves of enemies, and the only real source you have is the four electricity moves shown as cards at the bottom of your display screen. This form of gameplay gets old rather quickly as there exists very little still left up to the player, and seriously, I am finding little reason to continue with the mind-numbing grind when no subject what lengths you progress the gameplay stays the same.
To be able to upgrade your individuals, you can provide them with the badges you earn while participating in. Once you accumulate enough of these, you can upgrade your hero to a new color level, that ought to make them a little stronger. You can also improve each of the skills with the in-game money of gold, but if you do that too often, you will quickly run out of funds.
There’s also a few other modes in the overall game that are separate from the primary tale, such as team-based missions or special promotions. These extra modes will take a lot of time to uncover because you have to level up your team to a certain point so that these areas become accessible, and the existing levels they can be placed at are somewhat high. I suppose most of this stuff could be considered mid to end-game content, but I can’t say I’ve the strength to bother getting that point because of how long I would have to grind to uncover them. As is it took me a couple of hours merely to reach Team Level 9